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D&D - Desert of Desolation - Game Logs

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Post by illumination 7th January 2010, 11:28 pm

Prequel Session #1.

Lilith of the Great Swamp goes exploring unsupervised and rather gets herself into trouble.

http://mike_c.f-m.fm/Log%20-2010-01-06.html
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Post by Tromador 9th January 2010, 11:17 am

Session #1

The group feels the hand of prophecy upon them, but prefers the enticement of hard currency.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-01-09.html
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Post by Tromador 10th January 2010, 12:20 pm

Session #2

The great Heroes climb a mountain and show their prowess by paying bandit tolls and maiming a wild animal.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-01-10.html
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Post by Tromador 17th January 2010, 11:42 am

Session #3

Our intrepid adventurers take tea with a strange, evil smelling giant and finally reach the desert, arguing the toss all the way.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-01-17.html
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Post by Tromador 25th January 2010, 1:32 am

Session #4

The party finds the ruins of the fabled Garden City of Pazar and finds it to be full of giant arachnids. A brief moment of triumph threatens to being party unity as the first Star Gem is discovered, but it isn't long before the old arguments begin once again.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-01-23.html
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Post by Tromador 8th February 2010, 11:35 am

Session #5

The loss of a camel creates some bickering about who is going to have to walk, but an otherwise peaceful day is spent travelling towards the great pyramid.
Despite Vern's best efforts, the party do not have to go on a dervish slaughterfest and soon gain access to the pyramid, where they completely fail to find any trace of the pharoah's treasure.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-02-06.html
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Post by Tromador 27th February 2010, 9:31 am

Session #6

The party finally manage to get into the next level of the pyramid, finding it to be a confusing maze. The minotaurs that live here are all kinds of starving and a battle promptly ensues.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-02-26.html
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Post by Tromador 17th March 2010, 7:15 am

Session #7

After dining on minotaur, arguing some philosophy and finding some amount of low value coin, the party manages to escape the maze, even though the excellent idea of a ladder is ignored. Out of the frying pan, they have apparently entered the fire as they encounter undead wraiths.

http://baatorian.ripz.org/Logs/Desert%20of%20Desolation/Log%2010-03-06.html
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Post by Tromador 9th April 2010, 3:01 am

Session #8

The party explore a little more of the level they are on, encountering more wraiths and finding more evidence of previous habitation. Finally they camp in an area which appears to have previously been used to spy on victims lost in the maze below. A little monkey magic is employed to retrieve some gemstones from one of those victims, impaled in an ancient spike trap.

(LOG MISSING)
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