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Sword Coast - Saamech the Mad

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Post by illumination 18th July 2008, 11:20 pm

Sword Coast - Saamech the Mad Saamech

Saamech the Mad

1st Thief / 2nd Sorcerer

Race: Human, Amn
Align: CE

XP: 3k

HP: 8 + 2d4+4
AC: 10

Saves: WILL +1 FOR +2 REF +2

STR 10
CON 14
DEX 11
INT 15
WIS 7
CHA 18

Feats: 2 - Spellcasting Prodigy, Improved Initiative, one reserved.

Skills: 48
MOD / SPENT
Appraise INT (5) 0
Balance DEX (0)
Bluff CHA (6) 2
Climb STR (2) 2
Concentration CON (6) 4
Decipher Script INT (2)
Diplomacy CHA (6) 2
Disguise CHA (0)
Escape Artist DEX (0)
Forgery INT (0)
Gather Info CHA (0)
Hide WIS (4) 6
Jump STR (0)
Kno, Arcana INT (3) 1
Kno, Religion INT (3) 1
Listen WIS (4) 6
Move Silently DEX (4) 4
Perform, Sing CHA (0)
Ride DEX (1) 1
Search INT (2)
Sense Motive CHA (Cool 4
Sleight Of Hand DEX (0)
Spellcraft INT (6) 4
Spot WIS (4) 6
Survival WIS (0)
Swim STR (1) 1
Tumble DEX (0)
Use Magic Device CHA (0)
Use Rope DEX (0)
Intimidate CHA (Cool 4

Languages: Lesser Demonic, Chondathan

Raven Familiar - +3 Appraise

SPELLS - TBC

Known 5/2
Daily 6/4

Equipment:

Rags
Fish Gutting Knife
Broken Manacles (attached)

GP: 0[img][/img][img][/img]


Last edited by illumination on 15th October 2008, 3:39 am; edited 3 times in total
illumination
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Post by ^^Truth 19th July 2008, 12:16 am

Hide WIS (4) 6. lol. Funny mistake, cos you even adjusted it for wisdom too =)

Also, you have 3 feats, not 2.

Love the starting equipment, looks good. Obviously you have faerunian trade common too.
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Post by illumination 19th July 2008, 10:26 pm

nah, the first number is the modifier, the second how many ive spent on it. hence the MOD/SPENT column above. Smile not sure on feats, could have any or none of em so will save one for metamagic prob, later on when it actually comes into play.

this is getting to be a fairly final draft now.
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Post by ^^Truth 19th July 2008, 10:30 pm

lol

Yes.

But hide is DEX =)

Btw, I made the post for the game, in the usual place, fancy writing out the fluff, I did the stats.
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